Don't be afraid to savescum first map for that 2% roll.Ĭhoose 1: Luck or defense. 2% chance to roll logistics but the solo parts of his campaign are pure hell without it. Logistics: Pathfinding -> warpath, 1 flex pick. Summoning (forced): Master of conjuration -> elemental balance+fire warriorsĭark: Master of mind, master of curses, 1 flex pick
Light: Master of wrath -> storm wind+ imbue arrow -> refined mana (ult requirement) Luck: Rain of arrows+resourcefulness+soldier's luck -> elven luck (ult requirement) Logistics: Deadeye shot -> silent stalker+pathfinding -> familiar ground (ult requirement) Leadership: Diplomacy -> empathy, 1 flex pick Sorcery : Magic insight -> arcane brilliance -> distract Summoning: Master of conjuration -> elemental balance+fire warriors
Luck: Magic resistance+soldier's luck+ dark ritual -> warlock's luckĭestruction: Master of fire -> secrets of destruction -> ignite Leadership (forced): Retaliation strike+recruitment -> divine guidance -> empathyĪttack: Expert trainer+battle frenzy -> retribution, 1 flex pick Jotting down build plans for the 4 main characters.